Discover Drumthwacket School Field Trip Program
The Discover Drumthwacket School Field Trip Program is scheduled to resume in October 2021. Before your scheduled trip, be sure to contact Foundation staff at firstname.lastname@example.org for current COVID-19 safety guidelines.
Drumthwacket is host to visiting school children from around the state. As the official residence of New Jersey’s governor and a renowned New Jersey historic site, the goals of the Discover Drumthwacket educational program are to promote an understanding of New Jersey history, pride in the heritage of our state and an awareness of leadership and good citizenship.
The program is geared towards 4th grade curriculum when NJ history is taught. But, Drumthwacket welcomes all students to learn and enjoy historic Drumthwacket and New Jersey’s rich history.
The objectives for the Discover Drumthwacket education program are:
- To understand the historic and current roles played by Drumthwacket
- 1835 to 1981: pre-governor’s residence years
- 1981 to present: the official governor’s residence of New Jersey
- To develop an appreciation of New Jersey fine art and architecture
- To examine the changes in culture and lifestyle over Drumthwacket’s three eras of private ownership
- To understand the private and official uses of Drumthwacket today
- To understand what it means to be governor of New Jersey
In addition to the historic residence the visit includes a tour of the Thomas Olden House, the 1759 farmhouse on the property, wherein students learn about 18th century colonial kitchens, their furnishings and gardens through hands-on displays. Weather permitting, students will have the opportunity to tour Drumthwacket’s beautiful gardens and play with Colonial period toys.
Planning Your Visit
Discover Drumthwacket field trips are offered most Wednesdays. The visit takes approximately 1.5 hours and includes:
Tour of historic Drumthwacket: 45 minutes
Tour of Gardens, weather permitting: 15 minutes
Tour of the Thomas Olden House: 30 minutes
Tours are given at 9:45 am, 10:45 am and 11:45 am.
There is a strict ratio of 25 per group including students, teachers and chaperones to 1 docent.
Advanced registration is required. Registration for the September to July school year opens in mid to late August. Registration is offered on a first come, first serve basis. There is a maximum of one bus or 50 individuals per time slot.
Drumthwacket is wheelchair accessible. If individual(s) in your group require wheelchair assistance, please indicate as such during the registration process.
The Discover Drumthwacket field trip program is extremely popular. Please be considerate and check your school’s field trip policy and obtain proper Board and/or PTO approval, if necessary, prior to your visit. Schools which cancel (for non-weather related reasons) less than three months prior to their scheduled visit, may jeapordize a school’s ability to register for future trips. Should you need to cancel your visit, notify the Foundation immediately at email@example.com.
Please call Regina Langley, Program Manager, 609-683-0057, ext. 5, or email firstname.lastname@example.org.
Teacher Classroom Packet
Pre- and post-visit activities designed for teachers to use with students as preparation for visiting Drumthwacket and reinforce learning following the visit.
An illustrated booklet with games to reinforce learning following the Thomas Olden House visit.
on-line classroom module
Inspired by Abram Spanel, the last private owner of Drumthwacket who held more than 2000 patents at the time of his death in 1985, the module developed by the Drumthwacket Foundation in partnership with New Jersey teachers educates students on the importance of invention and innovation in the history of the state and nation. Designed for use by fourth grade teachers and comprised of five lessons which may be taught individually or consecutively, the module
- aligns to English Language Arts, Social Studies, Science, Math and Technology standards
- introduces students to inventors who are less known but whose inventions are well known such as bubble wrap, the electric guitar, hole punch and bandaids
- engages students with lesson plans designed to encourage connections, enhance learning and foster curiosity
- includes a ‘teacher toolbox’ which houses all assessments, worksheets, ready-to-use power point slides, hyperlinks to text resources and more
The companion Eureka! Student Site reinforces learning with educational games, puzzles and an interactive New Jersey map highlighting cities associated with each inventor or invention featured within the classroom module.